Chidori Labs start_a_project()
STUDIO ONLINE · SHIPPING NOW

We ship apps, video & games.

Chidori Labs is an independent studio that turns ideas into things people actually use — native apps, short-form video, and playable games. Small team. High voltage. No decks, just builds.

Antes ✦ Sombra ✦ Peptiq ✦ Moodly ✦ Colombia en Corto ✦ LOCK IN FM ✦ Tank Duel ✦ Ascend ✦ Pulgas Locas ✦ Lleno ✦

Three disciplines,
one current.

01 — what we build

01 / apps

Apps

Native iOS & web products, designed and shipped end to end. From prayer-gated reading to peptide tracking to invisible note windows.

SwiftUISwiftDataCloudKitOn-device AI
02 / video

Video

Faceless short-form channels and AI-assisted content engines. Clips, music, and daily video built to travel across Shorts, TikTok & Reels.

Short-formAI pipelinesSunoDistribution
03 / games

Games

SpriteKit & SwiftUI games with a nostalgic streak — artillery duels, '90s remakes, and AI-verified fitness quests you play with your body.

SpriteKitVision posePhysicsNative

Measured in shipped things, not slides.

02 — selected work

An
Live
iOS App

Antes

A LATAM prayer-gate app — you pray before you read. Live on the App Store.

So
Live
macOS App

Sombra

A note window invisible to every screen recorder. One-time $19 on Lemon Squeezy.

Pq
Live
PWA + iOS

Peptiq

Invite-only peptide-tracking subscription app. Native + web, clean apothecary feel.

Mo
Beta
iOS App

Moodly

Spanish emotional-wellness app with a private AI chat companion.

CC
Live
Video Channel

Colombia en Corto

Faceless political-clip channel for Shorts, TikTok & Reels, on an AI clip pipeline.

LF
Growing
Music / Video

LOCK IN FM

Deep-house deep-work channel — AI-composed tracks over looped visuals.

TD
Playable MVP
iOS Game

Tank Duel

Turn-based artillery, 30 weapons, destructible terrain. SwiftUI + SpriteKit.

As
In dev
iOS Game

Ascend

A calisthenics campaign map where AI verifies your reps via on-device pose.

PL
Prototype
iOS Game

Pulgas Locas

A SpriteKit remake of the '90s tabletop classic. First in a childhood-games series.

Move like a strike, not a committee.

03 — how we work

/01

Ship, then learn

A real build in real hands, fast. Usage decides what's next — not opinions, not roadmaps drawn in a vacuum.

/02

One studio, three surfaces

Apps, video and games feed each other. A game markets an app, a channel builds the audience, every piece compounds.

/03

AI is the team

Agentic tooling, generative pipelines and on-device models let a tiny studio put out the volume of a much bigger one.

3×
Disciplines under one roof
10+
Products designed & shipped
2
App Store titles live
100%
Independent, on our own terms

04 — let's build

Got something that should exist?

An app, a channel, a game — bring the idea, we'll bring the voltage.